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Mitchell
The consists of four crossover [[Wikipedia: role-playing video games|''RPG videogames]]: the 2016 Mitchell & Ness for the Wii U later in 2017 NX, the summer 2017 Mitchell & Ness 2, known as ミッチェル＆ネス2 in Japan, for the NX, and the 2006 Mitchell & Ness 3 for the NX. Written by Shigesato Itoi and Dani Micheali, developed by THQ and HAL Laboratory. It is published by THQ Nordic and Nickelodeon Interactive Games and distributed by Nintendo, and featuring game mechanics modeled on the Dragon Quest series. It is a series is a collection of games that takes place during the late 20th century United States, crossing over characters from the EarthBound series with those from Nickelodeon's Mitchell Van Morgan franchise the these two gaming legends are suffering humiliation from an American sports clothing company called Mitchell & Ness Nostalgia Co. as a deep regret for this series. It debuted and started in 2016 for the Wii U with the edition called Mitchell & Ness as from the Nintendo news. The Japanese version is published by Nintendo, while THQ Nordic published the American and European versions. THQ Nordic also published the American and European versions of the fourth game while The Japanese version is published by Nintendo. History Mitchell & Ness While visiting Nintendo for other work, celebrity copywriter Shigesato Itoi pitched to the company's lead designer Shigeru Miyamoto, his idea for a role-playing game set in contemporary times. The modern setting worked against role-playing genre norms, and while Miyamoto liked the idea, he was hesitant until Itoi could show full commitment to the project. Itoi reduced his workload, formed a team, and began development in Ichikawa, Chiba. Nintendo tried to accommodate Itoi's ideal work environment to feel more like an extracurricular club of volunteers. Itoi wrote the game's script. Mother was developed by Ape, published by Nintendo, and released in Japan on July 27, 1989 for the Famicom (known as the Nintendo Entertainment System outside Japan). The game was slated for an English-language localization as Earth Bound, but was abandoned when the team chose to localize Mother 2 instead. Years later, the complete localization was recovered by the public and distributed on the Internet, where it became known as EarthBound Zero. Mother received its English language debut in June 2015 as '''''EarthBound Beginnings for the Wii U Virtual Console. Mother is a single-player, role-playing video game set in a "slightly offbeat", late 20th century United States (as interpreted by Itoi). Unlike its Japanese role-playing game contemporaries, Mother is not set in a fantasy genre. The player fights in warehouses and laboratories instead of in standard dungeons, and with baseball bats and psychic abilities instead of swords and magic. Mother follows the young Ninten as he uses psychic powers to fight hostile, formerly inanimate objects and other enemies. The game uses random encounters to enter a menu-based, first-person perspective battle system. Mitchell & Ness 2 Mother 2 was made with a development team different from that of the original game, and most of its members were unmarried and willing to work through nights on the project. Itoi again wrote the game's script and served as a designer. The game's five-year development exceeded time estimates and came under repeated threat of cancellation. It was in dire straits until producer Satoru Iwata joined the team. Mother 2 was developed by Ape and HAL, published by Nintendo, and released in Japan's Super Famicom on August 27, 1994. The game was localized into English in the United States for Western audiences whereupon it became the only Mother series game to be released in North America until the later localization of Mother as Earthbound Beginnings. The localizers were given liberties to translate the Japanese script's cultural allusions as they pleased. Symbolism was also modified between the versions to adapt to Western sensitivities. To avoid confusion about the series' numbering, its English title was changed to EarthBound, and was released on June 5, 1995 for the North American Super Nintendo Entertainment System. Though Nintendo spent about $2 million on marketing, the American release was ultimately viewed as unsuccessful within Nintendo. EarthBound was released when RPGs were not popular in the United States, and visual taste in RPGs was closer to Chrono Trigger and Final Fantasy VI. The game's atypical "this game stinks" marketing campaign was derived from the game's unusual humor and included foul-smelling scratch and sniff advertisements. 1UP.com called the campaign "infamously ill-conceived". Between the poor sales and the dwindling support for the Super NES, the game did not receive a European release. Mitchell & Ness 3 Mother 2 was made with a development team different from that of the original game, and most of its members were unmarried and willing to work through Mitchell & Ness 4 Mother 2 was made with a development team different from that of the original game, and most of its members were unmarried and willing to work through . Nintendo also published the japanese versions of the fourth game while THQ Nordic and Nickelodeon published the American and European versions. Future of the series Around Mother 3 2006 release, Itoi stated that he had no plans to make Mother 4, which he has reaffirmed repeatedly.